Adrian is a simple, but powerful first person narrative based experience that sees you exploring trenches near the Battle of Verdun and chatting to soldiers of the one hundred and sixty first regiment.
In Adrian you take on the role of a messenger who has to deliver an important dispatch to the Colonel of the one hundred and sixty first regiment. It is set two years after the first World War started, with both sides now firmly entrenched in fortified trenches and any movement of the frontlines generally met with heavy casualties and not much progress.
As you make your way through the labyrinthine trenches to deliver your message to the Colonel, you’ll meet other soldiers, all of which have a short story to tell. There’s a wide variety of things they’ll talk about, including life, dreams, family, regrets, love and war. The conversations are short, but well written and they provide you with a brief glimpse into their lives and a great sense of their personalities.
Adrian is very slow paced, but it’s an interesting game that (ironically given the visual style) gives a face to the faceless soldiers who sacrificed everything in The Great War. As you make your way through the trenches you realize that this isn’t just an army battalion, it’s a group of individual people, all with their own lives, hopes and dreams silenced by The Great War.
Controls: WASD – Movement, Mouse – Look, Spacebar – Interact
Available On: Windows